Deskripsi
Responsibilities
Create & customize shader, post-process, or rendering pipeline to achieve product’s art direction needs
Create & customize in-engine animation rigs/simulations, animation states & behaviors, and physics materials to achieve product’s art direction needs
Develop tools to help author and manage high quality and quantity of art assets
Help optimize art assets and visual features
Help setting up pipelines and write tools to support them
Be a jack of all trades when necessary to generate great positive impact to art team’s output & productivity
Collaborate with fellow artists, team leads, tech and design teams to integrate team’s visual vision to final playable product
Requirements
Proficiency of 3D Digital Content Creation software (Blender, zbrush, Maya, 3DSmax, etc.). You need to adapt to Blender for production pipeline in Agate.
Excellent knowledge of 2D Digital Content Creation software (Photoshop, Substance Painter, Substance Designer, etc)
Familiar with shader languages (HLSL, GLSL) and shader editors (shadergraph/ASE/Shaderforge for Unity and UE4 Material Editor)
Solid knowledge of mobile and console tech art techniques as well as fundamental art principles.
Proven track record of both artistic and technical creativity with a passion for solving problems
Strong understanding of performance and optimization in video games
A proactive communicator, willing to give and receive constructive feedback
3+ years of professional experience in game development as Tech Art, Artist, or Programmer with at least one shipped title (excluding academic projects
Plus
Strong knowledge of Python, C#, C++ or JavaScript
Experience with character rigging for animation
Good knowledge of mathematics and physics (vector calculus, linear algebra)
What you get while working with us…
In addition to competitive remuneration and extensive benefits we offer:
Standard Package: competitive rewards, religious holiday allowance (THR), and insurance coverage (BPJS Tenaga Kerja, BPJS Kesehatan, private insurance*).
Device and software: capable devices and relevant software licenses to support our high-performance team
State of the art office space: with facilities to support the collaboration of over 300 Crews, amenities like gym and tatami room, and additional perks like free lunch & coffee, shuttle services.
Work hour flexibility: each team can arrange their own WFO schedules, with semi-flexible working hour and replacement hours.
Paid overtime: we do not condone nor encourage overtime, but we will offer fair hourly compensation should overtime is needed
Annual, special paid leave, and claimable: in addition to the regular paid leave, we have paid leave for special occasions (paid sick leave, menstrual leave, marriage leave, maternity and paternity leave, bereavement leave, etc). Every February, Crews can also cash out their unused annual leave from the previous year.
Learning and development: mentoring by experts in the game industry or respective fields; premium access to learning materials, regular knowledge sharing sessions, plus tailored personal development plan.
Career growth transparency: our culture provides room for Crews to grow indefinitely based on continuous feedback and recognition, with fair promotions, raises, and role transition to help our Crews reach their full potential.
Job security: high-performing talents could get a fast-track to a permanent employment contract (PKWTT)
Well-being programs: regular wellbeing check-ups, internal team-building activities, and company-wide events to maintain our Crews’ mental health and reduce burn-out risks.
*Limited benefit for grade 5+ non-trainee
Notes:
1. When selecting a vacancy, make sure all the data/files uploaded are correct.
2. Participants who pass the file/administration selection will be given an invitation for a further selection process via contact/email that has been registered on the job platform (simonas).
3. The follow-up selection process will be held at the Digiers Day event on 21 December 2022 in Jakarta.
4. Candidates prepare tools/equipment independently.
5. The selection process and stages are under the authority of the company.